Self-esteem’s moderating effect on playing time’s relationship to gaming disorder N = 1,681

bSEtp95% CI
Playing time0.0690.016.93< 0.0010.049, 0.088
Self-esteem–0.2940.015–18.67< 0.001–0.325, –0.263
Playing time X self-esteem< 0.0010.001–0.2190.827–0.002, 0.017